Music advertising for heavy bands

YOUR MUSIC
DESERVES TO BE
HEARD.

No agency middlemen. No account managers.
One person. Direct contact. Someone who actually knows the scene.

Listener Growth
Streams, saves and playlists
Real Fans
That love your music
You Keep All The Data
Not some automated agency
What I offer

LET'S FIGURE OUT
WHAT YOU NEED.

No fixed packages. No one-size-fits-all. Tell me where you're at and I'll tell you what makes sense.

One-time
CONSULTATION
Strategy session

Not sure where to start? One session. Your setup, your goals, what a campaign would look like for you.

Campaign audit or setup review
Budget and platform recommendations
Actionable next steps, no fluff
Most popular
Per release
CAMPAIGN MANAGEMENT
Single / EP / Tour

Full handling around a single release, tour announcement, or merch drop. Strategy, creative, setup, optimization.

Three-phase funnel: awareness to conversion
Ad creative direction and copy
Weekly reporting and optimization
Meta Pixel setup if needed
Ongoing
MONTHLY PARTNERSHIP
Continuous growth

For bands releasing regularly or wanting continuity between drops. I stay on as your dedicated ads person across everything you put out.

Ongoing campaign management across all releases
Audience building between drops
Priority turnaround on new campaigns
Compounding Custom Audience that grows with you
Ad budget paid directly to Meta. Never goes through me.
How it works

THREE PHASES.
ONE RELEASE CYCLE.

Every release campaign runs the same structure. Built to move people from first impression to active fan.

Phase 01
Weeks 1-2 before release
AWARENESS

Get your name and sound in front of new people. Build initial interest before the release drops.

Video views and reach campaigns
Cold audience, Advantage+ targeting
Build warm audience from video completions
Scene-specific creative doing the targeting
Phase 02
Weeks 2-4, around release
CONSIDERATION

Push people who already engaged toward the actual release. Smart link traffic, pre-saves, early streams.

Retarget 50%+ video viewers
Introduce pre-save or pre-order link
Engagement and traffic objectives
Tighten creative to most engaged content
Phase 03
Release week and after
CONVERSION

Turn warm audiences into saves, playlist adds, and repeat listeners. Set up the data foundation for next time.

Warm audience only
Traffic to smart link with pixel firing
Scale if save rate clears 5%
Custom Audience saved for next campaign
Where most bands waste their money

THREE WAYS TO
PROMOTE A RELEASE.
ONLY ONE BUILDS
SOMETHING.

Most promotion tools for musicians are built to take your money, not build your audience. Here's how they compare.

01Streaming platform tools

SPOTIFY AD STUDIO / MARQUEE

Sounds official. Feels safe. But when the budget runs out, everything disappears. No pixel. No retargeting. No audience you can reuse for your next release or merch drop. You're renting attention from Spotify and they keep the data.

No audience ownership. Spotify keeps the listener data.
Zero retargeting. Campaign ends, connection ends.
Almost no control over who actually hears your track.
Money in, nothing out
02Third-party playlist services

PLAYLIST PITCHING

You pay someone to "place" your track on playlists. You don't know which ones. You don't know who's listening. Half the time the playlists are padded with bots or passive listeners who skip after ten seconds. And heavy music gets it worst. These services have zero connections in the metal and hardcore space. They pitch your deathcore track to the same curators handling bedroom pop.

No transparency. You don't know what playlists you end up on.
Bot-heavy playlists tank your save rate and kill algorithmic reach.
Almost no coverage in heavy music. Your genre is an afterthought.
Fake numbers, real damage
03Paid social advertising

META ADS

Every campaign builds a Custom Audience you own. That data carries forward to your next single, your merch drop, your tour announcement. You target real people based on real behavior. You see exactly where every dollar goes. And the creative speaks directly to the scene because someone from the scene is building it.

Pixel data compounds. Every campaign makes the next one stronger.
Full targeting control. Reach people who actually listen to heavy music.
You own the audience. Not Spotify. Not some playlist curator.
Real metrics. Saves, playlist adds, link clicks. Not vanity streams.
Build something that lasts

Every dollar should build something you keep. That's the difference.

Who's behind this

ONE PERSON.
DIRECT
CONTACT.

I'm Jacob, the founder of Punchline. I started running ads for Bite Down, tested what works, and built a business on the results.

I read every brief. I write every ad. I send the updates myself. No account managers, no automated copy, nobody who needs to Google what deathcore is.

10+
Years in the scene
24h
Response guarantee
Jacob, Punchline Marketing
FAQ

FREQUENTLY
ASKED
QUESTIONS

You get me. I read every brief, write every ad and send you updates myself. No account managers, no AI-generated copy, no automated reporting you have to decode alone.

Get in touch

GET YOUR MUSIC
IN FRONT OF
THE RIGHT PEOPLE.

Fill in the form and I'll get back to you within 24 hours.

No commitment. I'll tell you honestly if it's a good fit.

PUNCHLINE.Heavy music only© 2026 Punchline Marketing